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trepedation

Today was ... screenspace bugs :') again! Started working on this small thing:

(also featuring, the usual collision problems -.-)

The screenspace bug was to do with cameras not scaling properly, and mouse picking within cameras with some kinds of zoom and positioning. This stuff is necessary to fix to get something working properly on Android, which i would like to do :)

here it is on a phone after the fix:

Trying to figure out what feels right/good. Hold to have the ball steer towards a focus point, but delay that start for ~200ms to allow for double tapping, which will accelerate towards the double tap point, unless the double tap is within a small detection radius of the ball, in which case it just zooms the ball forward in the current direction.

the bouncing doesn't feel as lovely as it could be so going to try adding acceleration over some time instead of all at once